The Quarry Pt.9

Work In Progress / 08 January 2023

The RGB masks are in! Over the past week since New Year's (Happy New Year by the way!) I added in RGB masks for all my objects in the scene and adjusted the cloud shadows in my light function material slightly. It still needs some adjustments but is definately better than before! I also added in a few smaller piles of sand which blends in nicely with the other assets thanks to Runtime Virtual Textures.

The remaining work now is to get in some blowing sand VFX as well as some POM cracks on the cliffs and the quarried blocks to show the way they crack apart. After that it's time for final cinematics and renders! This is probably the last blogpost before uploading the final artwork as there's not too much left. Thanks again for all the support and have a great day!