Adam Dencker
Adam Dencker
Environment Artist at EA DICE
Stockholm/Uppsala, Sweden

Summary

Hello there! I’m Adam, an Environment Artist (and massive D&D nerd) who loves storytelling and creating new and exciting experiences!

Any questions? Feel free to DM me :)

Resume PDF

View

Skills

Environment Design3D ModelingEnvironment ModelingTexturingPBR TexturingEnvironment Art

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marvelous Designer
Marvelous Designer
Houdini
Houdini
Photoshop
Photoshop
RizomUV
RizomUV
RealityScan
RealityScan
Metashape
Metashape

Productions

    • Video Game
      Battlefield 6 - Season 3
    • Year
      2026
    • Role
      Environment Artist
    • Company
      EA DICE / Battlefield Studios
    • Video Game
      007 First Light
    • Year
      2026
    • Role
      Environment Artist
    • Company
      IO Interactive
    • Video Game
      Battlefield 6
    • Year
      2025
    • Role
      Environment Artist
    • Company
      EA DICE / Battlefield Studios
    • Video Game
      Hotel Architect
    • Year
      2025
    • Role
      3D Artist Intern
    • Company
      Pathos Interactive
    • Video Game
      Starfall
    • Year
      2022
    • Role
      Environment Artist
    • Company
      CogDog / The Game Assembly
    • Video Game
      Uprising
    • Year
      2022
    • Role
      Environment Artist
    • Company
      Cogstorm Entertainment / The Game Assembly
    • Video Game
      Spite: Legacy
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Cogstorm Entertainment / The Game Assembly
    • Video Game
      VerteBrave
    • Year
      2021
    • Role
      3D Artist
    • Company
      Tombstone Interactive / The Game Assembly
    • Video Game
      Akuma
    • Year
      2021
    • Role
      Cinematic 3D Artist
    • Company
      6 Levels Deep / The Game Assembly
    • Video Game
      Weedrats - Journey to the Cube
    • Year
      2021
    • Role
      3D Artist
    • Company
      HellKitty / The Game Assembly
    • Video Game
      Faewalkers - A Story of Two Sisters
    • Year
      2020
    • Role
      3D Artist
    • Company
      Two Worlds / The Game Assembly
    • Video Game
      Overrated Delivery Service
    • Year
      2020
    • Role
      3D Artist
    • Company
      Sôsij / The Game Assembly
    • Video Game
      Bannermen
    • Year
      2019
    • Role
      3D Artist Intern
    • Company
      Pathos Interactive

Experience

  • Environment Artist at EA DICE
    Stockholm, SE
    April 2023 - Present

    Working on Battlefield 6 Multiplayer:

    Battlefield 6 Season 3:

    - Full production of the multiplayer map "Cairo Bazaar".

    Battlefield 6 Launch:

    - Full production of the two Cairo Multiplayer maps "Siege of Cairo" and "New Sobek City".

    - R&D on the visuals of destruction.

    - Creation of architecture and hero asset content.

    - Photoscan trips and processing scanned content to finalized textures and assets.

    - Onboarding and mentoring internal and external artists.

    - Owning asset backlog and management for the Cairo biome.

  • Environment Artist at IO Interactive
    Malmö
    August 2022 - April 2023

    Environment Artist at IO Interactive working on 007 First Light.

  • 3D Artist Intern at Pathos Interactive
    Gothenburg, Sweden
    November 2019 - May 2020

    Making props, environments and materials for the hotel tycoon game "Hotel Architect" at Pathos Interactive.

  • 3D Artist Intern at Pathos Interactive
    Gothenburg, Sweden
    January 2018 - February 2018

    Making props as well as designing and building an indoor campaign level for their RTS game "Bannermen" in Unreal Engine 4.