Adam Dencker
Adam Dencker
Environment Artist at EA DICE
Stockholm/Uppsala, Sweden

Summary

Hello there! I’m Adam, an Environment Artist (and massive D&D nerd) who loves storytelling and creating new and exciting experiences!

Any questions? Please DM me or send an email to adencker1@gmail.com

Resume PDF

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Skills

Environment Design3D ModelingEnvironment ModelingTexturingPBR TexturingEnvironment Art

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
3ds Max
3ds Max
Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marvelous Designer
Marvelous Designer
SpeedTree
SpeedTree
Houdini
Houdini
Photoshop
Photoshop
RizomUV
RizomUV

Productions

    • Video Game
      Starfall
    • Year
      2022
    • Role
      Environment Artist
    • Company
      CogDog / The Game Assembly
    • Video Game
      Uprising
    • Year
      2022
    • Role
      Environment Artist
    • Company
      Cogstorm Entertainment / The Game Assembly
    • Video Game
      Spite: Legacy
    • Year
      2021
    • Role
      Environment Artist
    • Company
      Cogstorm Entertainment / The Game Assembly
    • Video Game
      VerteBrave
    • Year
      2021
    • Role
      3D Artist
    • Company
      Tombstone Interactive / The Game Assembly
    • Video Game
      Akuma
    • Year
      2021
    • Role
      Cinematic 3D Artist
    • Company
      6 Levels Deep / The Game Assembly
    • Video Game
      Weedrats - Journey to the Cube
    • Year
      2021
    • Role
      3D Artist
    • Company
      HellKitty / The Game Assembly
    • Video Game
      Faewalkers - A Story of Two Sisters
    • Year
      2020
    • Role
      3D Artist
    • Company
      Two Worlds / The Game Assembly
    • Video Game
      Overrated Delivery Service
    • Year
      2020
    • Role
      3D Artist
    • Company
      Sôsij / The Game Assembly
    • Video Game
      Bannermen
    • Year
      2019
    • Role
      3D Artist Intern
    • Company
      Pathos Interactive
    • Video Game
      BackWatch - Robot Destruction
    • Year
      2019
    • Role
      3D Artist
    • Company
      PlaygroundSquad
    • Video Game
      Trial of Odin
    • Year
      2019
    • Role
      3D Artist
    • Company
      PlaygroundSquad
    • Video Game
      Pedal To The Metal
    • Year
      2018
    • Role
      3D Artist
    • Company
      PlaygroundSquad

Experience

  • Environment Artist at EA DICE
    Stockholm, SE
    April 2023 - Present

  • Environment Art Intern at IO Interactive
    Malmö, Sweden
    August 2022 - April 2023

    Environment Art Intern at IO Interactive working on Project 007

  • 3D Artist Intern at Pathos Interactive
    Gothenburg, Sweden
    November 2019 - May 2020

    Making props, environments and materials for the hotel tycoon game "Hotel Architect" at Pathos Interactive.

  • 3D Artist Intern at Pathos Interactive
    Gothenburg, Sweden
    January 2018 - February 2018

    Making props as well as designing and building an indoor campaign level for their RTS game "Bannermen" in Unreal Engine 4.