The Game Assembly Game Project 1: Overrated Delivery Service

"Defy the laws of traffic safety and general sense as you race to deliver your sausages in this unreal delivery simulator!"
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Overrated Delivery Service is the first game project I took part in creating at The Game Assembly, a chaotic, speedy and fun obstacle game made in Unity for PC. The project span for 6 weeks halftime (15h/week) with a group consisting of 14 people in total. 4 Game Artists, 2 Animators (who also helped with art), 2 Level Designers and 6 Programmers.

I was responsible for project management, lighting/post-processing, tech art (including some VFX and optimization), as well as helping out my teammates with Maya and Unity. It's been a fun project and I can't wait for the next!

Art Team:
Amanda Önnestam (Game Artist)
https://www.artstation.com/amandaonnestam

William Utterberg (Game Artist)
https://www.artstation.com/williamutterberg

Daniel Ödlund (Animator)
https://www.artstation.com/danielodlund

Rebecka Karlsson (Animator)

Thorbjörn Jensen (Game Artist)