"An alien army has devastated the Earth! Chase after them and avenge humanity with an arsenal of upgradable, awesome weapons!"
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Weedrats is the third game project I took part in creating at The Game Assembly, a 2D shoot-em-up made in the in-house engine TGA2D. The project span for 8 weeks halftime (15h/week) with a group consisting of 11 people in total. 4 Game Artists, 1 Animator, 2 Level Designers and 4 Programmers.
During the project I was one of several artists working on the game's various enemies. I was also responsible for project management and the art pipeline. Making a 2D game was an interesting but fun challenge for sure!
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Art Team:
Alexander Molested (Game Artist)
https://www.artstation.com/alemol
William Harrysson (Game Artist)
https://www.artstation.com/wharry
Sarah Olofsson (Game Artist)
https://www.artstation.com/xephrys
Daniel Ödlund (Animator)